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CREATE AN APP
How to Create Your First iPhone Application
How do you know if your idea is a good one? The first step is to even care if your idea is solid; and the second step is to answer the question does it have at least one of the indicators of success?
Below is a list of items you’ll need (*starred items are required, the rest are nice-to-have’s):
■join the Apple iPhone Developer Program7 ($99) *
■get iPhone or iPod Touch *
■get an Intel-based Mac computer with Mac OS X 10.5.5,
■prepare a Non-Disclosure Agreement (here’s a sample8) *
■download and install the latest version of the iPhone SDK9 if you don’t already have it.
■a spiral bound notebook*
Action: Load up on your required supplies.
What skills do you bring to the table? Designing a successful iPhone application is a lot like starting a small business. You play the role of Researcher, Project Manager, Accountant, Information
Architect, Designer, Developer, Marketer and Advertiser – all rolled into one.
Remember what all good entrepreneurs know – it takes a team to make a product successful.
Skills Checklist
■Ability to Discern what works/doesn’t work in existing iPhone Apps
■Market research
■Outlining App Functionality (Sitemap Creation)
■Sketching
■GUI Design
■Programming (Objective C, Cocoa) (we assume here that we are creating a native application)
■App Promotion and Marketing
Action: Select skills that are a good fit for you to lead. For those roles where you cannot lead, hire professionals.
Learn from the good, bad and ugly in the App Store. Coming up with creative solutions in the app concept development and design starts with analyzing other (maybe similar) applications.
Action: Answer these questions:
■What problem does your app solve?
■What products have you seen that perform a similar task?
■How do successful apps present information to users?
■How can you build on what works and make it unique?
■What value does your app bring to your audience?
If you want to create an iPhone app, you need to understand the capabilities of the iPhone and its interface. Review the Apple Guidelines for UI design11 and list at least 5 features you’d like to
incorporate into your app.
Determine Who will use your app.
Talking with a developer sooner than later will help you scope out a project that is technically feasible and within your budget.
Making an Apple iPhone/iPod Touch app is not a venture that should be undertaken lightly. There are two significant investments that you must be willing to make:
Financial investment: you will need an Intel-based Mac computer with Mac OS X 10.5.5 Leopard for developing your app, as well as a couple of test devices (preferably both an iPhone and an iPod
Touch). Plus, you must be a registered member of the Apple iPhone Developer Program, which costs $99 for the basic edition.
Time investment: even the simplest iPhone app will take a considerable amount of time to develop. Yes, you could blow a simple app out your posterior in about two weeks’ time, but a true sales
contender could take a couple of months for development, testing, and distribution.
Granted, there are a couple of corners that you could cut for reducing development costs. You could harvest the extensive library of Apple sample apps for your code.Even after all of these cost-saving
efforts, however, you are still going to need an Intel-based Mac and a subscription to the Apple iPhone Developer Program ($99.00).





